Due to the advanced state of medical technology, many physical disadvantages should be vanishingly rare or even nonexistent. Standard starting wealth is $30,000; most of the human race is quite comfortable by 20th-century standards, at least in material terms. However, poverty is not eradicated; many of the more rustic inhabitants of Poseidon are Struggling or worse.
BD DX IN RE |
10 10 12 10 |
Skills Fast-Talk Skill #1 Skill #2 Savoir-Faire:Colonial Powerboat Streetwise Survival:Urban Computer Operation Electronics Operation Acting |
Points 4 8 6 1 2 2 2 1 2 2 |
Level IN+1 = 13 IN+2 = 14 IN+1 = 13 IN = 12 DX = 10 IN = 12 RE = 10 RE = 10 RE = 10 IN = 12 |
BD DX IN RE |
10 11 10 11 |
Skills Administration Computer Operation Electronics: Comm. Electronics: Sensors Electronic Operation: Comm. Electronic Operation: Sensors First Aid Guns: Pistol Mathematics Mechanic: Aircraft engines Meteorology Navigation Orienteering Parachuting Physics Piloting Savoir-Faire: Colonial Survival: Jungle Swimming |
Points 1 1 1 1 2 2 1/2 1/2 6 2 2 2 1/2 1 1 4 1 1 1/2 |
Level IN-1 = 9 RE = 11 RE-2 = 9 RE-2 = 9 RE = 11 RE = 11 RE-1 = 10 DX-1 = 10 RE+1 = 12 RE = 11 RE = 11 RE-1 = 10 RE-2 = 9 DX = 11 RE-2 = 9 DX+1 = 12 IN = 10 RE-1 = 10 DX-1 = 10 |
BD DX IN RE |
11 11 11 11 |
Disadvantage: Secret: Ecoterrorist (-20 points) or Enemy: Incorporate or Police (-20 points) |
Skills Demolitions Streetwise Savoir-Faire:Colonial Acting Savoir-Faire:Incorporate Law Stealth Holdout Guns:Pistol Ecology Computer Hacking Karate |
Points 4 2 2 2 2 2 2 2 2 2 4 4 |
Level RE+1 = 12 IN = 11 IN+1 = 12 IN = 11 IN+1 = 12 RE-1 = 10 DX = 11 RE = 11 DX+1 = 12 RE-1 = 10 RE-1 = 10 DX = 11 |
BD DX IN RE |
11 10 11 10 |
Advantage: Patron or Ally Group (+20 points) Disadvantage: Secret or Enemy (-20 points) |
Skills Fast-Talk Streetwise Acting Pharmacy Powerboat Guns:Pistol Intimidation Brawling Savoir-Faire:Colonial Law Stealth Merchant |
Points 2 4 2 2 2 2 4 4 2 2 2 2 |
Level IN = 11 IN+1 = 12 IN = 11 RE-1 = 9 DX = 10 DX+1 = 11 IN+1 = 12 DX+2 = 12 IN+1 = 12 RE-1 = 9 DX = 10 IN = 11 |
BD DX IN RE |
11 10 10 11 |
Skills Botany Brawling Computer Operation Electronic Operation:Comm. Geology Guns:Rifle Leadership Meteorology Orienteering Powerboat Savoir-Faire:Colonial Savoir-Faire:Native Survival:Jungle Swimming Zoology |
Points 4 1 1 1 1 2 2 2 4 1 1 1 4 1 4 |
Level RE = 11 DX = 10 RE = 11 RE-1 = 10 RE-2 = 9 DX+1 = 11 IN = 10 RE = 11 RE+1 = 12 DX-1 = 9 IN = 10 IN = 10 RE+1 = 12 DX = 10 RE = 11 |
BD DX IN RE |
10 10 12 10 |
Skills Administration Psychology Fast-Talk Photography Research Computer Operation Swimming Powerboat Acting Writing Skill #1 Skill #2 |
Points 4 4 2 2 4 1 1 2 2 4 2 2 |
Level IN+1 = 13 IN = 12 IN = 12 IN = 12 RE+1 = 11 RE = 10 DX = 10 DX = 10 IN = 12 IN+1 = 13 RE-1 = 9 RE-1 = 9 |
BD DX IN RE |
10 11 10 11 |
Skills Brawling Computer Operation Electronic Operation Fast-Talk First Aid Fishing Guns:Pistol Mechanic Meteorology Navigation Powerboat Savoir-Faire:Colonial Seamanship Streetwise Survival:Urban Swimming |
Points 2 1 2 1 1 2 2 2 2 2 2 2 4 2 2 1 |
Level DX+1 = 12 RE = 11 RE = 11 IN-1 = 9 RE+1 = 12 RE+1 = 12 DX+1 = 12 RE = 11 RE = 11 RE-1 = 10 DX = 11 IN+1 = 11 RE+2 = 13 IN = 10 RE = 11 DX = 11 |
BD DX IN RE |
10 11 10 11 |
Skills Free Fall Vacc Suit Computer Operation Electronic Operation Mechanic Savoir-Faire:Spacer Piloting: Low-Performance Spacecraft Astrogation Mathematics Astronomy Physics First Aid |
Points 4 2 2 4 4 2 2 2 2 2 2 2 |
Level DX+1 = 12 RE = 11 RE+1 = 12 RE+1 = 12 RE+1 = 12 IN+1 = 11 DX = 11 RE = 11 RE-1 = 10 RE-1 = 10 RE-1 = 10 RE+1 = 12 |
BD DX IN RE |
10 10 11 11 |
Skills Acting Merchant Savoir-Faire:Colonial Streetwise Administration Powerboat Swimming Guns:Pistol Brawling Computer Hacking Savoir-Faire:Incorporate Holdout |
Points 4 4 2 4 2 2 2 1 1 4 2 2 |
Level IN+1 = 12 IN+1 = 12 IN+1 = 12 IN+1 = 12 IN = 11 DX = 10 DX+1 = 11 DX = 10 DX = 10 RE = 11 IN+1 = 12 RE = 11 |
BD DX IN
|
10 11 10 11 |
Skills Swimming Savoir-Faire:Colonial Computer Operation Agronomy Fishing Survival:Jungle Powerboat Mechanic Carpentry Guns:Rifle First Aid Animal Handling |
Points 2 2 2 4 2 2 2 4 2 2 2 4 |
BD DX IN RE |
10 10 10 12 |
Skills Administration Anthropology Archaeology Research Powerboat Swimming Psychology Savoir-Faire:Colonial Savoir-Faire:Native Savoir-Faire:Academic Computer Operation Writing |
Points 2 4 4 2 2 1 4 2 2 4 1 2 |
Level IN = 10 RE = 12 RE = 12 RE = 12 DX = 10 DX = 10 IN = 10 IN+1 = 11 IN+1 = 11 IN+2 = 12 RE = 12 IN = 10 |
BD DX IN RE |
10 10 11 11 |
Skills Administration Bard Savoir-Faire:Colonial Psychology Teaching Swimming Computer Operation Powerboat Skill #1 Skill #2 |
Points 2 4 1 4 4 1 1 1 6 6 |
Level IN = 11 IN+1 = 12 IN = 11 IN = 11 IN+1 = 12 DX = 10 RE = 11 DX-1 = 9 RE+1 = 12 RE+1 = 12 |
BD DX IN RE |
11 11 10 10 |
Skills Fast-Talk Streetwise Powerboat Law Acting Intimidation Guns:Pistol Brawling Knife Computer Operation Pharmacy Stealth |
Points 6 6 2 2 2 2 2 2 2 1 1 2 |
Level IN+2 = 12 IN+2 = 12 DX = 11 RE-1 = 9 IN = 10 IN = 10 DX+1 = 12 DX+1 = 12 DX+1 = 12 RE = 10 RE-2 = 8 DX = 11 |
BD DX IN RE |
10 10 11 11 |
Skills Merchant Savoir-Faire:Colonial Fast-Talk Powerboat Swimming Survival Mechanic Guns:Pistol Economics Brawling Administration Computer Operation |
Points 4 2 4 2 1 1 2 2 4 2 4 2 |
Level IN+1 = 12 IN+1 = 12 IN+1 = 12 DX = 10 DX = 10 RE-1 = 10 RE = 11 DX+1 = 11 RE = 11 DX+1 = 11 IN+1 = 12 RE+1 = 12 |