Hârnic Magical Traditions
Hârn is home to several distinct magical traditions, some of
which may be considered "native" to the island, and others which
are more recent imports. The rules I use for magic are basically
those in GURPS Magic and various other books; these
documents mainly describe modifications to those rules. Under the
general heading of "magic" is also included a few other subjects
that use different rules altogether.
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Last modified: Mon Mar 3 12:21:42 MET 1997