Hârnic Magical Traditions

Hârn is home to several distinct magical traditions, some of which may be considered "native" to the island, and others which are more recent imports. The rules I use for magic are basically those in GURPS Magic and various other books; these documents mainly describe modifications to those rules. Under the general heading of "magic" is also included a few other subjects that use different rules altogether.

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Last modified: Mon Mar 3 12:21:42 MET 1997