Runemastery
The masters of Runelore are the Ivinian mystics, who pretty much
coincide with the priesthood of Sarajin -- the lore is inextricably
linked with Sarajinan rituals and beliefs, and all of his priests
have at least some knowledge of Runelore; mastery of Runelore more
or less makes one a Sarajinan priest by definition (priesthood is
not seen as a complete occupation by Ivinians anyway; Sarajinan
priests are normally also bigshot farmers/shipowners/jarls/whatever
with important positions in secular society, to what little extent
they recognize a dichotomy between secular and spiritual society).
Use the rules for improvised/runic magic on pp. 76-83 of GURPS Magic.
Again, the majority of Runemasters do not actually have Magery, and
so their skills only work in High-Mana areas -- which is where they
tend to build their god-halls. There are perhaps forty or fifty
individuals in all of Hârn who combine Magery with some
knowledge of the Runes; practically all are Ivinian, and the vast
majority live in Orbaal.
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Last modified: Mon Mar 3 12:42:53 MET 1997